Oct22

Mafia Pokémon Generation Mafia: Mystery Dungeon Red/Blue Edition [Day Three]

Heyo everyone, and welcome to my latest game:
Pokémon Generation Mafia: Mystery Dungeon Red/Blue Edition
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A bit of a mouthful, but this game is a mafia game with a twist! Players will play as a Pokemon that may have some of the following, but not always all of them, and sometimes none potentially; HP, A Move, An Ability, Type(s), etc etc.

This game does also not have a traditional lynching system. Votes will deal 1HP damage to the target, unless a player has a voting modifier as part of their role. Nightkills may or may not exist. In this game, most players will have a night action that typically, is a move but could be something else. Not everyone is guaranteed a night action. When you use this action, usually to attack someone, you will deal the damage specified in the role PM. This attack, unlike voting, takes into account the type chart of Pokemon. If you use a 2HP attack and it is not very effective, you will deal 1HP damage, but if it's super effective you'll double your damage, doing 4HP damage! The type effectiveness is only 0.5x and 2x (and no effect). So no 4x effectiveness with moves. 0.5x effectiveness is rounded down in most situations, except for if the damage is reduced to <1, in which case it will always be 1HP at least. A NVE 3HP move will deal 1HP damage, a 1HP NVE move will deal 1HP also.

A quick warning before we go into the rules, there are no guarantees that any moves or abilities do the same that they do in the main series games, or the spin-off games. Also, abilities and moves should not be taken as gospel to indicate that any other role exists. (Random example, you have Levitate, this should not necessarily be taken as an indication that a ground type exists.) This includes types as well, you are not always guaranteed to have someone in the game who is weak to your role.

Previous Generation Games
III III IVSpin-Off
1. All BMGf and TWR rules apply.​
2. The game still uses a HP system, and an effectiveness system. There will be 17 types, so everything before Fairy Type is included. For easier hosting, STAB does not exist.​
3. Outside contact is NOT allowed. You may become a spectator after you die if you so wish.​
4. The game follows a 24 hour night, and 48 hour day cycle.​
5. Do not loophole abuse, if you aren't sure on something PM me before you post anything elsewhere.​
6. You may not discuss win-cons. You may or may not have more than one win-con.​
7. No screenshots of Role PMs, not even fakes. This also means no direct copy and pasting, or quoting.​
8. Votes should be done in the following format Vote: Name, otherwise, your vote may be missed. Please make sure your votes are Bolded
9. The only claim I will allow is Role-Claims, fake or true. Name and Type claiming are disallowed. This includes naming your moves and the type of said moves.​
10. You may post after death, however your post must not contain any game impacting information. You are dead.​
11. Should you not be sure about something, be sure to ask, it doesn't hurt and it means you wont get in trouble, it also allows me to know where any issues may lie!​
12. MyLo and LyLo situations will not be announced.​




13. If I do miss something please let me know and I will try to resolve it to the best of my ability. If a host error occurs and it would affect the game majorly, I may announce to the players an error happened. This is a case by case scenario.​
14. Probably the most important rule that I want everyone to follow is have fun!​

I will confirm that this game will only use Pokemon from the original Mystery Dungeon games. Most Pokemon will have the FR/LG level up movelist, but there may be the odd occasion that your role has something from a future generation, this may or may not be intended. But as an example there will not be mega evolutions in this game, or Z-moves, etc etc.

You can potentially be an NPC from the story, a post story NPC, a random encounter, a playable character, etc. The Red/Blue games' story may or may not affect some of the roles in this game. (As a completely random example, Skitty may exist in this game as it is a starter Pokemon in Red/Blue Mystery Dungeon. Zapdos may exist as it is a boss. Magikarp might exist as it is a random encounter.

Here are a couple of roles from past games that you can look at, so you get an idea of what a role PM looks like.
Dear DawningWinds,

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You are Bronzor, the Bronze Pokemon!

You are a Steel / Psychic type introduced in Generation IV. Your evolution is Bronzong, and you have a 33% chance to evolve into Bronzong every night.

Your moves are as follows:
Extrasensory: Name
Extrasensory is a psychic type move that will damage your target for 1HP.

You also have the ability of Heatproof, meaning you lose your fire type weakness.

You are sided with the Town, you win when all threats to the town are eliminated.
Bronzor was a basic role in Gen IV, but is an example of what some of you guys may have.
Dear Lone_Garurumon
117040



117041


117042


117043



You are Deoxys! The DNA Pokemon!

You are a Psychic Pokemon, originating from a meteor from outer space. You are extremely hostile to your enviroment. Your actions are the following:

1x Speed Form: Player Name
This will make you role block the player name by distracting them by speeding past them.

1x Defence Form: Player Name
This will make you become the bodyguard of your target. This means any ability or role actions will fail on them. However, this also means you will take the damage from any pokemon moves that have targeted them.

1x Attack Form: Name
This will deal 4HP damage in the form of a Psychic attack to your target, taking type effectiveness into account.

Last of all, you share a night kill with your team.

You are sided with the Deoxys' Forces (MAFIA), You win when the town is destroyed.

You have 15HP
This is LG's mafia role, Deoxys from Gen III.
Dear JamieIsBored,
You are Detective Pikachu, from (you guessed it) Detective Pikachu!
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Your moves are the following:
Thunderbolt: Name
This will deal 2HP electric type damage to your target.

If you survive past Night One, you will gain access to the following:
Forensic Investigator: Name
This will allow you to target a dead player to see who has targeted them over the course of the game. You will not be told any other info besides the name of the players who had targeted that player. This is only for night actions and votes will not appear.

Your weaknesses are as follows:
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You have a reduced starting HP, and start with 8HP instead of 10.
You are sided with the Town, you win when all opposing forces have been removed from the game.

For this game I'll be looking for 11 players., I can increase this if popularity arises for it.
1. @TheCapsFan
2. @Phantom345
3. @JamieIsBored
4. @Itsjustmudkipz
5. @TheVocalsmith
6. @Solar_Symphony
7. @Potato-2.0
8. @Shinori
9. @mastermind lissi
10. @Jade The Necromancer
11. @Dr. Watson

That should be everything, any questions please don't hesitate to ask.
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Written by Calvinッ