Jun14

Today's update to the official Japanese Pokémon TCG site reveals 12 new cards from the upcoming Stellar Miracle expansion

Today's updates on the Pokémon Trading Card Game's official Japanese homepage and YouTube channel have revealed a selection of new cards from the upcoming Stellar Miracle expansion for the Scarlet & Violet series of the Pokémon Trading Card Game, which releases in Japan next month on July 19th. Cards from Stellar Miracle will be released internationally later this year as part of an as-yet unannounced expansion.

Images and translations for all cards revealed today can be found in the table below, and will be added on Bulbapedia shortly. Click on any card image to open the image in full size.
Card #Card ImageTranslation
SV7 010/102
Applin HP: 40 :G:
Basic

:G: Spray Fluid 20

Weakness: :R: ×2
Resistance: None
Retreat: :C:
SV7 011/102
Dipplin HP: 90 :G:
Stage 1 - Evolves from Applin

:G: Coating Attack 20
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

Weakness: :R: ×2
Resistance: None
Retreat: :C::C::C:
SV7 012/102
Hydrapple ex HP: 330 :G:
Stage 2 - Evolves from Dipplin

Ability: Ripen Charge
Once during your turn, you may attach a Basic :G: Energy card from your hand to 1 of your Pokémon. If you do, heal 30 damage from that Pokémon.

:C::C: Syrup Storm: 30+
This attack does 30 more damage for each :G: Energy attached to all of your Pokémon.

Weakness: :R: ×2
Resistance: None
Retreat: :C::C::C:
SV7 013/102
Salandit HP: 70 :R:
Basic

:R: Ember 30
Discard an Energy from this Pokémon

Weakness: :W: ×2
Resistance: None
Retreat: :C:
SV7 014/102
Salazzle HP: 120 :R:
Stage 1 - Evolves from Salandit

:C::C: Suddnenly Simmer
Discard a random card from your opponent's hand. If this Pokémon evolved from Salandit during this turn, your opponent discards 2 more cards.

:R::C::C: Flamethrower: 130
Discard an Energy from this Pokémon.

Weakness: :W: ×2
Resistance: None
Retreat: :C:
SV7 019/102
Lapras ex HP: 220 :W:
Basic - Tera

:W: Power Splash 40×
This attack does 40 damage for each Energy attached to this Pokémon.

:W::P::M: Larimar Rain
Look at the top 20 cards of your deck and attach any number of Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.

Weakness: :M: ×2
Resistance: None
Retreat: :C::C:
SV7 025/102
Chewtle HP: 80 :W:
Basic

:C::C::C: Zen Headbutt 60

Weakness: :L: ×2
Resistance: None
Retreat: :C::C:
SV7 026/102
Drednaw HP: 140 :W:
Stage 1 - Evolves from Chewtle

Ability: Iron Defense Shell
If an attack from your opponent's Pokémon does 200 or more damage to this Pokémon, prevent that damage.

:C::C::C: Hard Crunch 80+
If your opponent's Active Pokémon has any damage counters on it, this attack does 80 more damage.

Weakness: :L: ×2
Resistance: None
Retreat: :C::C::C:
SV7 072/102
Duraludon HP: 130 :M:
Basic

:M: Hammer In 30

:M::M::C: Raging Hammer 80+
This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: :R: ×2
Resistance: :G: -30
Retreat: :C::C:
SV7 073/102
Archaludon HP: 180 :M:
Stage 1 - Evolves from Duraludon

Ability: Steel Connector
All of your Pokémon that have :M: Energy attached have no retreat cost.

:M::M::C: Iron Blaster 160
During your next turn, this Pokémon can't attack.

Weakness: :R: ×2
Resistance: :G: -30
Retreat: :C::C:
SV7 089/102
Glass Trumpet
Item

You can use this card only if you have a Tera Pokémon in play.

Choose up to 2 of your benched :C: Pokémon and attach a Basic Energy card from your discard pile to each of them.
SV7 100/102
Briar
Supporter

You can use this card only if your opponent has exactly 2 prizes remaining.

During this turn, if your opponent's Active Pokémon is Knocked Out by damage from an attack from your Tera Pokémon, take 1 more Prize card.
Archaic Written by Archaic